Field trial of Lightroom 3 tethered shooting

Just back from a very pleasant if hard working 2 day shoot with Clive Nichols.

I thought this would be a good trial of Lightroom 3 tethered capture.

It was.

Tethered capture is a real necessity with art directors and clients on a shoot as each shot needs checking and changes made before each setup is signed off and we can move onto the next one.

We abandoned Lightroom 3’s built in camera control straight away as although we could trigger the shutter we only had a readout of aperture and shutter speed so could not make exposure adjustments from the laptop, this was important as when the camera is high up or in a tight corner it is difficult to adjust the camera itself.

We reverted to the Canon software for controlling the camera and setup Lightroom 3 to auto import images from the capture folder. This did work most of the time but we had a few glitches where the images did not make it through. As soon as I realised this was slowing the shoot down I reverted to Lightroom 2.7 which performed the same functions perfectly.

Lesson: Always keep the last good version of software on your computer till you are sure the new version is ok.

It could be that any forthcoming update (3.1?) will sort this problem and perhaps Adobe could spend some of that money they make in extending the functionality to camera control at some point. Until then I’m sticking to 2.7 for tethered shooting.

Share this with others on your social media:

FacebooktwittermailFacebooktwittermail